POV-Ray : Newsgroups : povray.off-topic : VR : Re: VR Server Time
6 Oct 2024 08:23:20 EDT (-0400)
  Re: VR  
From: Nekar Xenos
Date: 12 Apr 2015 02:16:44
Message: <op.xwyud5ofufxv4h@xena>
On Sat, 11 Apr 2015 19:51:59 +0200, Warp <war### [at] tagpovrayorg> wrote:

> Nekar Xenos <nek### [at] gmailcom> wrote:
>> I recently heard about Steam's new VR headset, the HTC Vive and it was
>> sounding like it may be better than the Occulus Rift
>> https://www.youtube.com/watch?v=leg2gS6ShZw
>
>> And then I came accross this:
>> https://www.youtube.com/watch?v=qym11JnFQBM
>> https://www.youtube.com/watch?v=b6sL_5Wgvrg
>
>> The way she was modifying the fuel tank on the bike is the way I would
>> love to do 3d modeling. The possibilities seem endless.
>
>> I'm a bit scared of what the price could be for something like this
>> though. And I do hope they have a good cooling system.
>
> What I fear is that they are focusing too much on niche features
> and too little on the mainstream features (ie. video games).
>
> We got a bit of a taste what happens when they do that, with the
> pre-hype of the Xbox One. Microsoft focused too much on something
> people were not interested in (ie. the console being a multimedia
> enhancer) and too little on the things that people are interested
> in (ie. video games). Microsoft missed the ball quite completely
> there.
>
> I'm not interested in using a VR headset as a toy, nor am I interested
> in using it for modeling. I'm interested in using it for playing video
> games. So I'm worried about whether they are spending way too much
> effort on the former and too little on the latter.
>
> The major reason I'm worried is price: If too much work is put into
> the project, it will drive the price up.
>

It seems to combine some AR-type features, I was wondering if it would be  
possible to make a Doom 3 type game with your surroundings re-skinned in a  
Doom theme.

-- 
-Nekar Xenos-


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