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On Thu, 15 May 2014 19:48:27 +0200, Tim Cook <z99### [at] gmail com> wrote:
> On 2014-05-15 12:43, Nekar Xenos wrote:
>> Like Minecraft with pixel-sized blocks?
>
Maybe I should rephrase (my wording tends to be on the sparse side):
I meant that maybe their algorithm is similar to Minecrafts algorithm.
Apparently Minecraft worlds are massive. So if you take a tiny Minecraft
block and only give each side a single colour and code it in C++ instead
of Java, maybe it is possible. Maybe even add a few CryEngine tricks?
> Do want.
>
> (Seriously; the only thing that turns me off of Minecraft is the
> absurdly large voxels. Well, and that it's not free. Even EverQuest
> Landmark is too chunky for my taste...though it does let you put things
> at angles.)
>
I feel the same way. It also seems like only a select few would be able to
build stuff with Landmark if I understood it correctly. It an awesome
concept but it's not my kind of game. I would want more realism. Minecraft
+ Google Earth + physics + CryEngine + GTA + Play as a good guy - that
would be more my thing.
> --
> T. Cook
> http://empyrean.sjcook.com
--
-Nekar Xenos-
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