|  |  | •On Tue, 27 Oct 2015 00:43:59 +0200, Orchid Win7 v1 <voi### [at] dev nu
ll> wrote:
> On 26/10/2015 09:06 PM, Le_Forgeron wrote:
>> Only 2 colours per 8x8 pixels was the main drawback of the display.
>
> Oh yeah... I forgot about that! One time I wrote a program to draw  
> randomly positioned circles in random colours. After a few minutes of 
 
> drawing, most of the pixels were in the "on" state, but there were wei
rd  
> squares of colour that changed every time a new circle was started.
>
> I also remember saving several test patterns to tape, and eventually  
> discovering which colour provoked which tone from the speaker... Jesus
,  
> I was bored as a child!
>
> I've always wanted to know... why is the framebuffer arranged so  
> weirdly? Like, as you load a picture file, rather than filling from to
p  
> to bottom, it seems to fill every Nth line...
I remember
•Upgrading my 16K to a 48K
•Doing string-art type designs just to see the interesting desig
ns that  
aliasing resulted in.
•Designing my own fonts.
•Printing a school project on thermal paper. Bad idea.
•Making a 3d wireframe modeler that could only take 100 edges. T
he  
wireframe "render" could then further be coloured and textured with my  
custom paint program. Since I didn't have a joystick, I controlled the  
brush with 2 different systems: Angular (L & R arrows altered the angle 
of  
movement) an Normal.
•Dumping my Speccy in the bin because it died and you couldn't g
et parts  
anymore.
Now if I could just find the time to learn proper programming and contin
ue  
the 3d project on my pc.
-- 
-Nekar Xenos- Post a reply to this message
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