POV-Ray : Newsgroups : povray.off-topic : Shadertoy : Re: Shadertoy Server Time
28 Jul 2024 16:23:58 EDT (-0400)
  Re: Shadertoy  
From: Nekar Xenos
Date: 2 Oct 2013 14:30:16
Message: <op.w4ca0n1aufxv4h@xena>
On Wed, 02 Oct 2013 09:26:35 +0200, scott <sco### [at] scottcom> wrote:

>> I've ported a few of my old POV-Ray scenes to it -
>> https://www.shadertoy.com/user/TekF/sort=love - it's amazing to see  
>> them running
>> in realtime.
>
> This is fun!
>
> I started to write a framework for a raytracer but it got too  
> complicated, so I started with a simple reflective sphere(s) over a  
> reflective plane example (of course with multiple-level reflections,  
> shadows and specular highlights!). It runs at 60fps (or maybe 30fps, I  
> can't tell) even in full-screen here (Chrome/Win7).
>
> https://www.shadertoy.com/view/4ssGWX
>
> Surprisingly it actually runs at 5fps on my *phone*...  :-S

Cool! Is the one in th emiddle hanging from an invisible string? Or is  
this like in the matrix? :)

-- 
-Nekar Xenos-


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