POV-Ray : Newsgroups : povray.beta-test : Radiation flickering : Re: Radiation flickering Server Time
3 May 2024 10:28:53 EDT (-0400)
  Re: Radiation flickering  
From: Nekar Xenos
Date: 14 Sep 2013 12:54:19
Message: <op.w3euknf3ufxv4h@xena>
On Wed, 11 Sep 2013 08:20:36 +0200, Le_Forgeron <lef### [at] freefr> wro
te:


>> When you have moving parts, reusing radiosity samples will result in
>> highly inacurate results. With moving lights, you'll be left with are
as
>> retaining the illumination from the first frame in the last frame.
>>
>> Some things that you may try:
>
> Just a suggestion: flickering is high frequency, what about computing
> (and saving) radiosity samples for "key" frames (such as every second 
or
> something of that range for eye detection) and reusing the saved
> radiosity on the next frames, until the next key frames.
>
> On key frame, the radiosity is "exact" and it is stable for a few fram
es.

It would be nice if some kind of motion-blurr-like method could be used 
 

only on radiosity to smooth it out.

-- 

-Nekar Xenos-


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