On Thu, 25 Jul 2013 09:11:03 +0200, scott <sco### [at] scottcom> wrote:
>> So shifting the dimensions up we get a cube on the first 3d section of
>> this "4d table leg" with each cube being curved more than the previous
>> and the last 3d section is a perfect sphere.
>
> FWIW I think an equation for such an object might be:
>
> x^(1/w) + y^(1/w) + z^(1/w) < 1 and 0 < w <= 0.5
>
Ingenius! =)
I will give that a try. I want to make an image that will depict how a 4
dimensional object can look totally different depending on where it is
sliced.
--
-Nekar Xenos-
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