POV-Ray : Newsgroups : povray.off-topic : Crysis 2 first impression : Re: Crysis 2 first impression Server Time
29 Jul 2024 20:14:01 EDT (-0400)
  Re: Crysis 2 first impression  
From: Nekar Xenos
Date: 12 Aug 2011 15:04:17
Message: <op.vz3689nqufxv4h@xena>
On Fri, 12 Aug 2011 20:01:48 +0200, Chambers <Ben### [at] gmailcom>  
wrote:

> "Nekar Xenos" <nek### [at] gmailcom> wrote:
>> My graphics are set to maximum, so you definitely won't have any problem
>> running it :)
>>
>> I heard a rumour that Crysis 2 can run on a lower spec machine than
>> Crysis, I doubt it's true though...
>
> It's definitely true.  I still can't run Crysis smoothly, but the sequel
> benchmarks fine on my machine.
>
> How's the gameplay though?

Game-play is more linear with inaccessible areas because you're in a city,  
but that helps to concentrate on the mission at hand. You can also  
overturn cars by kicking them which can be quite fun. Selecting cloak and  
armor is a lot quicker with shortcut keys. Water physics are also  
improved, most notable in the intro.

Cut-scenes are so well integrated into the action that I would rather call  
them events than cut-scenes - and it is very well done integrating  
seamlessly into the action. =)

I would have have preferred a more GTA-like open-ended approach, but I say  
that about all games ;)
The only negative thing I can think of is that the leaves aren't as  
detailed as in Crysis. But then again the roads and buildings are way  
better than Crysis.

I want to get to know the Sandbox editor well, because there is a project  
that I'd like to do with it =)

-- 
-Nekar Xenos-


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