POV-Ray : Newsgroups : povray.binaries.images : Alley Sunflower Final : Re: Alley Sunflower Final Server Time
31 Jul 2024 08:23:32 EDT (-0400)
  Re: Alley Sunflower Final  
From: Nekar Xenos
Date: 22 Jun 2010 10:14:23
Message: <op.vepgh7hmufxv4h@go-dynamite>
On Mon, 21 Jun 2010 17:40:58 +0200, stbenge <myu### [at] hotmailcom>  
wrote:

> Nekar Xenos wrote:
>> I tried putting an hdr render of this scene through the luminous bloom  
>> code and I got rather strange artifacts. The bricks had a red "wash"  
>> overlaid with horizontal white stripes. A normal png didn't get those  
>> artifacts at all.
>
> Hmm, could you post an example portion of the result? Or an .hdr version  
> of your image so I can try it?
>
> How intense are the brightest areas of light in the original image? I  
> personally wouldn't use values much higher than rgb <2,2,2> for  
> light_sources, fog and such. I know that really small (<.1) lb_exponent  
> values will increase the chance of an image developing artifacts. This  
> is made worse by values which are too bright. If this the case with your  
> scene, you probably don't want to re-render the whole thing simply to  
> make some glare. A color-normalizing file shouldn't be too difficult to  
> put together; perhaps I should consider making one. Hopefully it works.

I posted an hdr image on povray.binaries.misc for you to test on.

-Nekar Xenos-


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