POV-Ray : Newsgroups : povray.binaries.images : Alley Sunflower Final : Re: Alley Sunflower Final Server Time
31 Jul 2024 08:29:38 EDT (-0400)
  Re: Alley Sunflower Final  
From: Nekar Xenos
Date: 21 Jun 2010 02:19:55
Message: <op.vemzvctuufxv4h@go-dynamite>
On Sun, 20 Jun 2010 23:57:36 +0200, stbenge <myu### [at] hotmailcom>  
wrote:

> Nekar Xenos wrote:
>> On Wed, 16 Jun 2010 21:01:08 +0200, Samuel Benge <stb### [at] hotmailcom>  
>> wrote:
>>
>>> It looks good! Too bad about the aa problems, though.
>>  Do you think luminous bloom will help here? I've never used it before.
>
> You mean to reduce aliasing or help the scene in general? You can use  
> luminous bloom with a small radius to hide the aliasing where bright  
> colors cause trouble, but it might blow out the rest of the colors too  
> much. A low lb_exponent would be advised here. If you use it lightly  
> just to spread the light a bit, it couldn't hurt. When used carefully,  
> it could enhance the realism imperceptibly.

Yes, both. Thanks for the info on lb_exponent.

I tried putting an hdr render of this scene through the luminous bloom  
code and I got rather strange artifacts. The bricks had a red "wash"  
overlaid with horizontal white stripes. A normal png didn't get those  
artifacts at all.

-Nekar Xenos-


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