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On Fri, 20 Nov 2009 01:36:26 +0100, nemesis <nam### [at] gmailcom> wrote:
>
> Now this is something I didn't quite get: the video shows a complete
> (though "lowpoly") wireframe deathstar and the guy says it's rotating
> it with the dial in real time. Then he says each frame of the
> "trenches", which do not look that much more complex than the
> deathstar model, took 2 minutes to render...
Possibly because the trench is rendered in perspective.
--
FE
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