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Quite simple really, a spotlight shone through a thin 'glass' box onto
a white plane with 0 ambient, and then you just play with the normals
on the glass box.
I've posted the source in p.t.s-f
On Sat, 31 Aug 2002 16:34:25 +0200, "Tim Nikias" <tim### [at] gmx de>
wrote:
>What's the code, I'm curious...
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