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On Mon, 25 Mar 2002 13:27:48 -0500, "Corey Woodworth" <cdw### [at] mpinetnet>
wrote:
> I know I can save it but I'm still testing different values.
Values of what ? Resoultion of mesh ? Consider that image_map base on image so
it has some highest limit of resolution.
> Also the isosurface would be alot more accurate
and much slower, and so much memory optimized when copied, and gradient
sensitive (note I'm advocate of functions/isosurfaces)
> since it is a REAL sphere and it uses all the pixels
AFAIK shape showed in your source at begining of this thread isn't spherical
heigh field, only container is sphere
ABX
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