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On Fri, 12 May 2000 15:07:43 -0400, "Nathan Kopp" <Nat### [at] Kopp com>
wrote:
Hi,
all 3 numbers for vertex faces, normal faces and uv faces must be
equal. Anything other makes no sense. 3DWin for example checks this
condition and asserts in case of difference.
Thomas
>
>Warp <war### [at] tag povray org> wrote...
>> What happens if the 'number_of_faces' value in the uv_indices block is
>> smaller than the one in the face_indices block? And if it's bigger?
>
>If they are unequal, you will receive the error message "Number of uv
>indices must equal number of faces." Do you thing the functionality should
>be different from this (similar to normal_indices, maybe)?
>
>-Nathan
>
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