POV-Ray : Newsgroups : povray.unofficial.patches : Question about mesh2 : Re: Question about mesh2 Server Time
2 Sep 2024 06:19:30 EDT (-0400)
  Re: Question about mesh2  
From: Thomas Baier
Date: 13 May 2000 03:44:20
Message: <nm1qhskj23er3j2823hpfrakaa8uvoaeal@4ax.com>
On Fri, 12 May 2000 15:07:43 -0400, "Nathan Kopp" <Nat### [at] Koppcom>
wrote:

Hi,

all 3 numbers for vertex faces, normal faces and uv faces must be
equal. Anything other makes no sense.  3DWin for example checks this
condition and asserts in case of difference.

Thomas

>
>Warp <war### [at] tagpovrayorg> wrote...
>>   What happens if the 'number_of_faces' value in the uv_indices block is
>> smaller than the one in the face_indices block? And if it's bigger?
>
>If they are unequal, you will receive the error message "Number of uv
>indices must equal number of faces."  Do you thing the functionality should
>be different from this (similar to normal_indices, maybe)?
>
>-Nathan
>


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