Some attempts to make something that looked like liquid on a flat
surface.
This is using a heightfield that has been generated by a simple C++
program I wrote to try and emulate a liquid under surface tension.
Unfortunately all I managed to write was a quick hack that kind of
emulates surface tension, and it could really do with being done
properly. And maths was never my strong suit.
Cheers,
Edouard.
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