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In article <47e4419a@news.povray.org>,
Charles C <"nospam a nospam.com"> wrote:
> This is a height_field (multiple actually, tiled, but not tile-able)
> made from a nine* megapixel .png made of course from an orthogonal view
> of crackle pattern pigment on a plane. The pigment used for the
> height_field is a *different* .png which is basically the original after
> a few bucket-fills in GIMP with different colors to different 'stones.'
Looks great!
> I could keep-it-in-POV-Ray (no image based height_fields or image_maps)
> if I knew how to give individual stones different colors using crackle.
> Unfortunately it looks like there's a choice between patterns that can
> give borders to cells, or patterns which can give different colors to
> different cells.
>
> Any advice?
I may be misunderstanding what you are trying to do, but can you use the
"solid" keyword with the crackle pattern? That sets each crackle to be a
solid colour chosen from random from the colour map.
> Thanks!
> Charles
Cheers,
Edouard.
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