POV-Ray : Newsgroups : povray.unofficial.patches : Re: odd iso-surface problem : Re: odd iso-surface problem Server Time
1 Sep 2024 12:13:02 EDT (-0400)
  Re: odd iso-surface problem  
From: David Wilkinson
Date: 1 May 2001 14:22:27
Message: <nevtetkdm2i3rv9jpvi6hn8e3t1p0g0rdj@4ax.com>
On Tue, 1 May 2001 00:48:52 -0400, "Quadhall" <tre### [at] ww-interlinknet> wrote:

>
>but thanks for the info, especially the bit about the need for a z rotation
>
Actually, a small z rotation is only one solution. All that is necessary is to ensure
that the
camera doesn't line up with joint (on the yz plane.) Adding  0.01 to the camera y
location
also avoids the problem.
David
----------------------
dav### [at] hamiltonitecom
http://hamiltonite.com/


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