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On Tue, 1 May 2001 00:48:52 -0400, "Quadhall" <tre### [at] ww-interlink net> wrote:
>
>but thanks for the info, especially the bit about the need for a z rotation
>
Actually, a small z rotation is only one solution. All that is necessary is to ensure
that the
camera doesn't line up with joint (on the yz plane.) Adding 0.01 to the camera y
location
also avoids the problem.
David
----------------------
dav### [at] hamiltonite com
http://hamiltonite.com/
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