On Fri, 29 Mar 2002 17:03:25 +0100, "Sebastian H." <seb### [at] webde> wrote:
> Do I have to save the tga without transpyrency information (This is what
> I want to avoid) or does anyone know an other solution?
What about layered texture ?
Also you can always (in 3.5) recreate your pigment with functions removing
transparency but it could slow down tracing a lot probably.
ABX
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