|
|
On 11 Jul 2002 19:38:10 -0400, "Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote:
> 1) boxed pattern - it don't work (in every point it returns 0.0), and when
> I replaced boxed with function - I just copy/paste formule from manual - it
> worked correctly
Can't confirm
Try this example:
// SCENE
plane{
-z , 0
pigment{
boxed
color_map{
[0 rgb 0]
[1 rgb 1]
}
}
finish{
ambient 1
diffuse 0
}
translate z*3
}
// SCENE
> 2) dispertion. I make a sphere, rander it about 20 times (with or without
> radiosiy, with on/off coustics, ior etc). I added dispertion - but it did't
> work. Neither dispertion 1 or 1.5 or 100, disp_samples 10 or 100 etc.
> After I close Pov, and start it again (to reload resolution init file) - it
> worked o.k.
Can't confirm. /scenes/lights/dispersion_photons.pov works fine for me. Please
post exact scene and check first if you can repeat this effect.
ABX
Post a reply to this message
|
|