POV-Ray : Newsgroups : moray.win : Open GL problems : Re: Open GL problems Server Time
28 Jul 2024 10:18:08 EDT (-0400)
  Re: Open GL problems  
From: Lutz Kretzschmar
Date: 5 Feb 2001 14:30:23
Message: <msvt7t8m285lin0voje8dku2dvbnerukag@4ax.com>
Hi Geoff Wedig, you recently wrote in moray.win:

> I've got some basic CSG objects that screw up badly with OpenGL in Moray. 
> Lutz, you want to have a look at them?  They're intersections between
> spheres and prisms.
Well, I guess so<g>.

> When you add a udo object to a CSG object, it can no longer be evaulated, 
> which is really bad in the OpenGL mode ...
UDOs have no polygon information, so it's impossible to calculate CSG
shapes.....

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


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