POV-Ray : Newsgroups : moray.win : Modernize Moray Server Time
21 Apr 2024 07:59:17 EDT (-0400)
  Modernize Moray (Message 21 to 24 of 24)  
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From: sparthir
Subject: Re: Modernize Moray
Date: 24 Apr 2020 07:55:00
Message: <web.5ea2d329c65f701947e5cef50@news.povray.org>
"qnord" <qno### [at] r3000anet> wrote:
> "simbad" <Han### [at] gmxde> wrote:
> > Hi,
> >
> > i am interested in some sort of modeller for povray as well. Sad to say that I
> > have only very limited time to help on coding. But who knows if the source gets
> > available I may look at it :)
> >
> > Anyway I use linux for rendering, having some sort of modeller run in wine would
> > be a good thing.
>
> That would be very interesting. The only modellers I've used in the past were
> Lightwave 4.0 and Blender, and I found it quite difficult to get used to the
> environments there. MoRay is unique though, I feel. I haven't been able to find
> anything like that. Why not make it native for Linux too? (or at least I myself
> would be interested in providing some kind of port...)
>
> qnord

I agree that Moray made so much more sense.

I am still hanging out for it to be released opensource so we can hack on it to
get it up to date.  Even if it no longer was primarily for POVRay but rather
putting out STL files for 3D Printing that would be awesome.

I mean imagine raytracing your 3D object before you print it even!

I feel like since POVRay doesn't have a top quality modeller in line with it's
raytracer it has really hurt the project.  Shame because I love them both.


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From: sparthir
Subject: Re: Modernize Moray
Date: 24 Apr 2020 07:55:01
Message: <web.5ea2d384c65f701947e5cef50@news.povray.org>
"Lutz" <lut### [at] stmuccom> wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
> > Lutz, that is good news indeed. For old times sake I am strongly
> > interested, even if I do most of my modelling in meshes nowadays. Moray
> > had that subtle flavour... :-)
> Yeah, I have only been using the mesh editor in Moray for the last decade or so
> :-). I've tried some other modelling packages to make 3D models, but I just know
> Moray's mesh editor so well, it's way easier to get what I want.
>
> - Lutz

Do you think there is any chance this will ever be opensource?

I miss it so much. :(

Not sure if I can help but it'd be awesome to get it going again.


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From: Bald Eagle
Subject: Re: Modernize Moray
Date: 24 Apr 2020 13:45:01
Message: <web.5ea32544c65f7019fb0b41570@news.povray.org>
"sparthir" <nomail@nomail> wrote:

> I am still hanging out for it to be released opensource so we can hack on it to
> get it up to date.  Even if it no longer was primarily for POVRay but rather
> putting out STL files for 3D Printing that would be awesome.
>
> I mean imagine raytracing your 3D object before you print it even!

True, but with minor modifications to the code, or writing out meta-code to a
file with a macro (as I have done with SVG), you can at least use OpenSCAD
https://www.openscad.org/ to do the 3D printing.

> I feel like since POVRay doesn't have a top quality modeller in line with it's
> raytracer it has really hurt the project.  Shame because I love them both.

It's true - even many of us die-hard SDL-writers would love to have a modeler to
supplement the workflow.  AFAIK, POV-Ray now owns the rights to Moray, and
someone has the code somewhere....


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From: Bald Eagle
Subject: Re: Modernize Moray
Date: 24 Apr 2020 14:00:01
Message: <web.5ea3283ac65f7019fb0b41570@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> AFAIK, POV-Ray now owns the rights to Moray, and
> someone has the code somewhere....

See here:
http://news.povray.org/moray.win/thread/%3Cweb.489f09a6e18a7325f9ab9d7a0%40news.povray.org%3E/?mtop=400537

It's ... complicated.


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