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I notice that the backdrop resolution is rather lower than the images
I'm trying to use, even 1024x1024 gets downgraded. OpenGL settings
doesn't seem to fix this, is there a graceful workaround? Making a
UV-mapped cube to display in textured mode doesn't seem to be working at
all.
--
Tim Cook
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I'm not clear about what you're asking. What's the 'backdrop' you refer to? More
details please...
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On 2017-12-12 18:28, Kenneth wrote:
> I'm not clear about what you're asking. What's the 'backdrop' you refer to? More
> details please...
In a view pane, if you press ctrl+B you can select an image file to
display as a background for that pane for reference. It's limited in
resolution, though, so you can't do much detail work with it. ...I think.
--
Tim Cook
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Tim Cook <z99### [at] gmailcom> wrote:
>
> In a view pane, if you press ctrl+B you can select an image file to
> display as a background for that pane for reference. It's limited in
> resolution, though, so you can't do much detail work with it. ...I think.
>
Uh.. are you sure you're posting in the correct newsgroup? Ctrl+B in POV-Ray
does... nothing...
;-)
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Am 14.12.2017 um 01:37 schrieb Kenneth:
> Tim Cook <z99### [at] gmailcom> wrote:
>
>>
>> In a view pane, if you press ctrl+B you can select an image file to
>> display as a background for that pane for reference. It's limited in
>> resolution, though, so you can't do much detail work with it. ...I think.
>>
>
> Uh.. are you sure you're posting in the correct newsgroup? Ctrl+B in POV-Ray
> does... nothing...
>
> ;-)
Are _you_ sure you're _reading_ the correct newsgroup?
This is "moray.win", not "povray.windows" :-P
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On 13-12-2017 3:01, Tim Cook wrote:
> On 2017-12-12 18:28, Kenneth wrote:
>> I'm not clear about what you're asking. What's the 'backdrop' you
>> refer to? More
>> details please...
>
> In a view pane, if you press ctrl+B you can select an image file to
>
Long time ago... I don't remember that there was a way to improve the
resolution at all. The background image was typically used as a kind of
template for modelling the object in the pane and so the resolution was
not very important but could be irritating indeed.
--
Thomas
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clipka <ano### [at] anonymousorg> wrote:
>
> Are _you_ sure you're _reading_ the correct newsgroup?
>
> This is "moray.win", not "povray.windows" :-P
Oops! Umm...uh...you're right...
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> In a view pane, if you press ctrl+B you can select an image file to
> display as a background for that pane for reference. It's limited in
> resolution, though, so you can't do much detail work with it. ...I think.
I'm not sure whether this was something you could set in the OpenGL
Preferences... wasn't there an entry for maximum texture resolution somewhere?
Back when this was written, graphics card memory was scarce, so I might have
limited it. No reason to keep that around, though. I'll take a look.
I'm not real happy with the backdrop feature. It really needs controls to scale,
rotate and move it around in the view. Right now it can only be sized and that
uses dialogs, which is just.... urgh... :-)
- Lutz
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"Lutz" <lut### [at] stmuccom> wrote:
> > In a view pane, if you press ctrl+B you can select an image file to
> > display as a background for that pane for reference. It's limited in
> > resolution, though, so you can't do much detail work with it. ...I think.
> I'm not sure whether this was something you could set in the OpenGL
> Preferences... wasn't there an entry for maximum texture resolution somewhere?
Ha, turns out there's a registry setting that can be used to control this....
Create a DWORD called OpenGLBackdropSize in HKCU\Software\SoftTronics\Moray For
Windows\Modeller\Options and set it to the maximum size you want to allow for
textures. Moray ensures a power of 2. I tried with 2048 and it works fine.
- Lutz
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