POV-Ray : Newsgroups : moray.win : Switch to wireframe view Server Time
8 Oct 2024 07:49:32 EDT (-0400)
  Switch to wireframe view (Message 1 to 4 of 4)  
From: Jon EVans
Subject: Switch to wireframe view
Date: 2 Aug 2012 14:40:01
Message: <web.501ac86bceede4884a3318850@news.povray.org>
Many years ago I used the DOS version of Moray. Happy days. After a long break
I'm returning to raytracing, I've set up Moray For Windows with PovRay 3.5 but
for the life of me I can't see how to stop Moray rendering faces as solid. I
want to switch this off so I can see just the wireframe, how do I do this ?
There must be a way, otherwise it seems pretty much unusable :-(

TTFN,
   Jon


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From: Stephen
Subject: Re: Switch to wireframe view
Date: 2 Aug 2012 14:58:35
Message: <501acddb$1@news.povray.org>
On 02/08/2012 7:35 PM, Jon EVans wrote:
> Many years ago I used the DOS version of Moray. Happy days. After a long break
> I'm returning to raytracing, I've set up Moray For Windows with PovRay 3.5 but
> for the life of me I can't see how to stop Moray rendering faces as solid. I
> want to switch this off so I can see just the wireframe, how do I do this ?
> There must be a way, otherwise it seems pretty much unusable :-(
>

Right click in the viewport title and you will see the options. :-)


-- 
Regards
     Stephen


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From: Jon Evans
Subject: Re: Switch to wireframe view
Date: 4 Aug 2012 06:00:00
Message: <web.501cf16a5c5a7b964a3318850@news.povray.org>
Stephen <mcavoys_at@aoldotcom> wrote:

> Right click in the viewport title and you will see the options. :-)
>


I'd tried right-clicking in the viewport itself but hadn't realised
(remembered!?) to click in the very top left corner. D'Oh!

Thanks Stephen, now I can have some fun :-)

TTFN,
   Jon


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From: Stephen
Subject: Re: Switch to wireframe view
Date: 4 Aug 2012 06:11:44
Message: <501cf560@news.povray.org>
On 04/08/2012 10:54 AM, Jon Evans wrote:
> Stephen <mcavoys_at@aoldotcom> wrote:
>
>> Right click in the viewport title and you will see the options. :-)
>>
>
>
> I'd tried right-clicking in the viewport itself but hadn't realised
> (remembered!?) to click in the very top left corner. D'Oh!
>
> Thanks Stephen, now I can have some fun :-)
>
> TTFN,
>     Jon

Too many things to remember in this world. :-)

ITMA Rules ;-)


-- 
Regards
     Stephen


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