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Does anyone know of a good object modeller that is similar to sPatch that
is suitable for use in Moray. I use sPatch with the .mdl exporter and it
works well but it doesnt meet all of my demands. I need it to model
individual elements of a scene such as a lamp, chair, desk, etc.
I would really apreciate it if someone pointed me in the right diection.
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OfficerMayhem wrote:
>
> Does anyone know of a good object modeller that is similar to sPatch that
> is suitable for use in Moray. I use sPatch with the .mdl exporter and it
> works well but it doesnt meet all of my demands. I need it to model
> individual elements of a scene such as a lamp, chair, desk, etc.
>
> I would really apreciate it if someone pointed me in the right diection.
I was under the impression that Moray *IS* a good object modelling program
and could easily be used to model the kind of object you described above.
Are you sure that you have fully explored it's possibilities ?
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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In article <MPG.12f56a6f56cb8b48989680@news.povray.org>,
off### [at] flashmailcom says...
> Does anyone know of a good object modeller that is similar to sPatch that
> is suitable for use in Moray. I use sPatch with the .mdl exporter and it
> works well but it doesnt meet all of my demands. I need it to model
> individual elements of a scene such as a lamp, chair, desk, etc.
>
> I would really apreciate it if someone pointed me in the right diection.
>
What I meant was a good spline and vertex modeller like sPatch. It is
very hard to make a chandelier in moray and even harder to make it look
like a single fluid piece of metal. I want a modeller to make an
individual object then import it into a scene.
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OfficerMayhem wrote:
> What I meant was a good spline and vertex modeller like sPatch. It is
> very hard to make a chandelier in moray and even harder to make it look
> like a single fluid piece of metal. I want a modeller to make an
> individual object then import it into a scene.
Where sPatch is not enough, I use Rhino. If you haven't tried it yet, it's
about time!
http://www.rhino3d.com
Regards,
- Mikael.
----------------------------------------------------
Mikael Carneholm
Dep. of Computer Science and Business Administration
Personal home page:
http://www.studenter.hb.se/~arch
E-mail:
sa9### [at] idautbhbse
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You can also take a look at DMesh which you will find at
http://www.geocities.com/SoHo/Studios/4500/
It supports UDO output for Moray.
Karl
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Or, if you have the time to search around teh POV-Ray links site, look for the
Mops, which is a lovely NURBS modeler that only exports to RIB. Then, look
around on pov-ray links for something I think is called lily8- its a very nice
converter that'll convert RIB files to a more easily convertable format.(I've
found converting the RIBs to DXF works the best). This solution is entirely
free, so its a bit cheaper than a license for Rhino.
Mikael Carneholm wrote:
> OfficerMayhem wrote:
>
> > What I meant was a good spline and vertex modeller like sPatch. It is
> > very hard to make a chandelier in moray and even harder to make it look
> > like a single fluid piece of metal. I want a modeller to make an
> > individual object then import it into a scene.
>
> Where sPatch is not enough, I use Rhino. If you haven't tried it yet, it's
> about time!
>
> http://www.rhino3d.com
>
> Regards,
>
> - Mikael.
>
> ----------------------------------------------------
> Mikael Carneholm
> Dep. of Computer Science and Business Administration
>
> Personal home page:
> http://www.studenter.hb.se/~arch
> E-mail:
> sa9### [at] idautbhbse
--
You Know You've Been Raytracing Too Long When:
You see the movie credits going by instead of seeing Lenses by Panaflex
it always seems to say Lens Effects by Chris Colefax.
Produced by Alex Magidow's Sig File Randomizer(YKYBRTTL jokes courtesy of
c.g.r.raytracing)
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