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I have tried importing several models from other formats (3ds for example)
into Moray as UDOs. They work fine in Moray, but when I try to export the
scene to POVray, the objects are not included. All there is is a bunch of
things like;
#define ref_objectName ( objectName )
I can't remember if that's the exact format, but you get the idea. Does
anyone know how to get this work?
--
Smo### [at] psnwcom
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Is the INC file that is created with the UDO file located in the POVSCN
directory? If not, try moving the INC file to that directory.
SmokeSerpent wrote:
> I have tried importing several models from other formats (3ds for example)
> into Moray as UDOs. They work fine in Moray, but when I try to export the
> scene to POVray, the objects are not included. All there is is a bunch of
> things like;
>
> #define ref_objectName ( objectName )
>
> I can't remember if that's the exact format, but you get the idea. Does
> anyone know how to get this work?
> --
> Smo### [at] psnwcom
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On Fri, 3 Apr 1998 15:04:19 -0800, "SmokeSerpent"
<smo### [at] psnwcom> wrote:
>I have tried importing several models from other formats (3ds for example)
>into Moray as UDOs. They work fine in Moray, but when I try to export the
>scene to POVray, the objects are not included. All there is is a bunch of
>things like;
>
>#define ref_objectName ( objectName )
>
>I can't remember if that's the exact format, but you get the idea. Does
>anyone know how to get this work?
>--
>Smo### [at] psnwcom
Before you export to POVray, open the browser under
scene->settings->includes and browse to the .inc files of your udo's
for the scene. Moray will export the path to POV then.
You can see all includes Moray knows about the scene so far, under
view->dependancies
steff
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