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Hi Arne Kleinophorst, you recently wrote in moray.win:
> there's a problem in the polycube plugin. Too many vertices are created
> when using certain settings. I'm still investigating.
Yes, I have verified this. If you convert this to a mesh, simply do a
Weld operation in Point mode with all points selected. That will give
you the mesh you expect (and can see).
> And a strange discovery??? After Recompiling the roundedCube.plugin the
> lua icons can be seen on XP??? Or has it to do with Build 9365?
Well, kind of. Moray V3.5 actually uses true-color icons, but Fullmoon
provided 256-color ones. I think Luis did some work in Fullmoon and I
did some work in Moray to make this work in more cases....
> I'm pretty sure that photons setting are not read in from the mdl-files
> saved in the previous build.
Do you have a repro? Step-by-step?
> And i can't save and load defaults.
Yes, I haven't written that part yet (as mentioned in the email, I
think).
Thanks for the feedback. Look for a new beta version soon that will
preserve selection across Mesh editing sessions (it's already working
for face mode)....
- Lutz
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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