POV-Ray : Newsgroups : moray.win : Vertices and Edges Server Time
3 Jul 2024 00:46:19 EDT (-0400)
  Vertices and Edges (Message 1 to 3 of 3)  
From: Thomas de Groot
Subject: Vertices and Edges
Date: 30 Nov 2001 09:16:15
Message: <3c0794af@news.povray.org>
Hi!
Just by chance, I discovered that the Vertices and Edges information at the
base of the Moray (3.3) screen stays at 38V (0%) and 44E (0%), whatever the
size of the scene. I discovered it with a very large scene that started to
hide a number of objects, but V and E still remained at the same values.
Changing the buffer does not change this either.
Have other users this same 'problem'?

Thomas


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From: Lutz Kretzschmar
Subject: Re: Vertices and Edges
Date: 30 Nov 2001 15:44:49
Message: <q1sf0u0bgppaig6p6rqo8bfcu7bsfgvvd4@4ax.com>
Hi Thomas de Groot, you recently wrote in moray.win:

> Just by chance, I discovered that the Vertices and Edges information at the
> base of the Moray (3.3) screen stays at 38V (0%) and 44E (0%), whatever the
> size of the scene. 
You're probably in OpenGL mode only? The edges and vertices lists are
used in Moray views only, not in OpenGL views.

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


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From: Thomas de Groot
Subject: Re: Vertices and Edges
Date: 1 Dec 2001 03:13:54
Message: <3c089142$1@news.povray.org>
Oh dear!
Shame on me!!
Thanks Lutz, to remind me my "stupidity"  ;-}

Thomas

"Lutz Kretzschmar" <lut### [at] stmuccom> schreef in bericht
news:q1sf0u0bgppaig6p6rqo8bfcu7bsfgvvd4@4ax.com...
> Hi Thomas de Groot, you recently wrote in moray.win:
>
> > Just by chance, I discovered that the Vertices and Edges information at
the
> > base of the Moray (3.3) screen stays at 38V (0%) and 44E (0%), whatever
the
> > size of the scene.
> You're probably in OpenGL mode only? The edges and vertices lists are
> used in Moray views only, not in OpenGL views.
>
> - Lutz
>   email : lut### [at] stmuccom
>   Web   : http://www.stmuc.com/moray


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