Hi!
Just by chance, I discovered that the Vertices and Edges information at the
base of the Moray (3.3) screen stays at 38V (0%) and 44E (0%), whatever the
size of the scene. I discovered it with a very large scene that started to
hide a number of objects, but V and E still remained at the same values.
Changing the buffer does not change this either.
Have other users this same 'problem'?
Thomas
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