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I have a question about textures proxies in Moray 3.3:
When I do a material with an image map, for example, and I apply
transformations (scale, rotate, translate) to it consecutively, each time I
come back to the Moray general interface I don't get from it the new
placement of the material in any view. To obtain it I have tried: refresh
window (I thought this would be the most logical item), maximize / minimize,
and so on.
Finally I have found that there are only two ways to get a good result (to
see the new location and shape of the material) that are:
1.- Render the scene.
2.- Go to View Menu and deactivate "show all material proxies" and repeat
the operation to activate again.
Is this a right behave (I don't think so)? I'm missing something?
Answers (Lutz)?
Txemi Jendrix
tji### [at] euskalnetnet
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Hi Txemi Jendrix, you recently wrote in moray.win:
> When I do a material with an image map, for example, and I apply
> transformations (scale, rotate, translate) to it consecutively, each time I
> come back to the Moray general interface I don't get from it the new
> placement of the material in any view.
I assume you mean that you are adding or changing a transformation
node in the Material Editor? Then you are right, there is a bug there.
In OpenGL mode, a simple Refresh is missing (Ctrl-R, or pan). In Moray
mode a Refresh isn't enough, but reselecting the texture (Shift-Drag)
will update the proxy.
> Is this a right behave (I don't think so)?
No, it's a bug.
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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