POV-Ray : Newsgroups : moray.win : Textures proxies : Re: Textures proxies Server Time
6 Oct 2024 06:03:16 EDT (-0400)
  Re: Textures proxies  
From: Lutz Kretzschmar
Date: 25 Jun 2001 04:58:45
Message: <k0vdjt4r6o7p0l9r95cq2f6dm04jt0df7g@4ax.com>
Hi Txemi Jendrix, you recently wrote in moray.win:

> When I do a material with an image map, for example, and I apply
> transformations (scale, rotate, translate) to it consecutively, each time I
> come back to the Moray general interface I don't get from it the new
> placement of the material in any view. 
I assume you mean that you are adding or changing a transformation
node in the Material Editor? Then you are right, there is a bug there.
In OpenGL mode, a simple Refresh is missing (Ctrl-R, or pan). In Moray
mode a Refresh isn't enough, but reselecting the texture (Shift-Drag)
will update the proxy.

> Is this a right behave (I don't think so)? 
No, it's a bug.

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


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