POV-Ray : Newsgroups : moray.win : Texture Libraries Server Time
28 Jul 2024 16:17:18 EDT (-0400)
  Texture Libraries (Message 1 to 3 of 3)  
From: Steffen Ehrt
Subject: Texture Libraries
Date: 30 Jul 2000 13:44:10
Message: <b6q8osgemtdhfu2826pclq14kgg18iv4mq@4ax.com>
Hallo,

where can I find Texture Libraries for Moray. I searched the web, but
the only thing I found was the standard textures. Is there anybody,
who have created textures and would give them another moray-user?

Thanks

    Steffen


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From: ryan constantine
Subject: Re: Texture Libraries
Date: 30 Jul 2000 15:56:35
Message: <3984884E.F77B2921@yahoo.com>
i think there are some in moray.binaries i think i got around 10
libraries from there.  also, a lot of the models on the moray site have
textures.  it may be a pain to download them all just for that, but it
is an option.  also, there is a texture category in the model section of
the moray site.  there isn't much there yet, but in a couple weeks i'll
be putting 'Star Wars Textures' in it.  i also encourage others to
upload their textures as well.  i believe in m.b there is a yellow
texture archive that should be put on the website.  it was pretty good. 

Steffen Ehrt wrote:
> 
> Hallo,
> 
> where can I find Texture Libraries for Moray. I searched the web, but
> the only thing I found was the standard textures. Is there anybody,
> who have created textures and would give them another moray-user?
> 
> Thanks
> 
>     Steffen


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From: ryan constantine
Subject: Re: Texture Libraries
Date: 30 Jul 2000 16:01:07
Message: <3984895C.EAB519B2@yahoo.com>
by the way, not a lot of people even know there is a texture area in the
model section of the website which may account for the lack of uploads. 
i've talked to lutz about it and he indicated that he may shuffle
things so it has more prominence.

lutz, if you read this, it might be nice if those who upload models
include a separate texture file as well.  it would be their choice of
course, but i think it should be highly encouraged.  if the upload
instructions were modified to include this, it would help.


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