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1) double clicking of an object in the modify tab 'children' window to
select that object.
2) any value allowed for any setting (with a warning telling us it is
outside official pov's range)
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> 1) double clicking of an object in the modify tab 'children' window to
> select that object.
I think it's SHIFT+leftclick what you mean. If not, I'm wrong (hmm...
that's right).
Karl
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> > 1) double clicking of an object in the modify tab 'children' window to
> > select that object.
>
> I think it's SHIFT+leftclick what you mean. If not, I'm wrong (hmm...
> that's right).
Yep, that works for me.
Yet another shortcut I didn't know about. (I gave up memorising lists of
keyboard shortcuts a long time ago. Now I pick them up as I need them)
Ta for that.
Bye for now,
Jamie.
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"ryan constantine" <rco### [at] yahoocom> wrote in message
news:39473F0D.DE8C7760@yahoo.com...
> 2) any value allowed for any setting (with a warning telling us it is
> outside official pov's range)
Man, this would be sooooo useful! Especially for radiosity (I assume).
--
This message brought to you by:
-=< Ian (the### [at] hotmailcom >=-
Please visit my site at http://www.spectere.com! :-)
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thanks for the tip. i'm good at reading docs inside out, but i missed
that.
Karl Pelzer wrote:
>
>
> > 1) double clicking of an object in the modify tab 'children' window to
> > select that object.
>
> I think it's SHIFT+leftclick what you mean. If not, I'm wrong (hmm...
> that's right).
>
> Karl
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Having just done (yet another) quick experiment in Moray, involving a CSG
containing 40 objects, I'd like very much the opportunity to use standard
windows CTRL and Shift - Selection to add multiple objects to a CSG with
only one click of the add button.
And yes, I used the Shift-click to add the objects, but it still took 40
clicks...
I realise this may not be possible due to the current implementation of
Shift-clicking, but it would be useful it if *could* be done.
Bye for now,
Jamie.
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Now then ...
Why not the ability to selct multiple Objects (Windows like in
the Tab) and then apply a movement, rotation or scale (of course
by Mouse) to all them selcted, instead of grouping them first...
???
--
,', Jan Walzer \V/ http://wa.lzer.net ,',
',',' student of >|< mailto:jan### [at] lzernet ',','
' ComputerScience /A\ +49-177-7403863 '
Jamie Davison <jam### [at] dh70qdu-netcom> schrieb in im Newsbeitrag:
MPG### [at] newsstmuccom...
> Having just done (yet another) quick experiment in Moray,
involving a CSG
> containing 40 objects, I'd like very much the opportunity to
use standard
> windows CTRL and Shift - Selection to add multiple objects to a
CSG with
> only one click of the add button.
>
> And yes, I used the Shift-click to add the objects, but it
still took 40
> clicks...
>
> I realise this may not be possible due to the current
implementation of
> Shift-clicking, but it would be useful it if *could* be done.
>
> Bye for now,
> Jamie.
>
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Hi everybody,
Has anyone here ever seen Softimage|3D? They have a nifty feature
involving 'include lights' where each light source has an include/exclude
tag. In 'include'-mode, this allows the light to be assigned to single
objects, thereby only illuminating this specific object(s). 'Exclude'-mode
enables the light for every object by default and single objects may be
excluded from this light source's influence. This would be an excellent
feature for fill-lighting. How about it?
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Jakob Tendel wrote:
>
> Hi everybody,
> Has anyone here ever seen Softimage|3D? They have a nifty feature
> involving 'include lights' where each light source has an include/exclude
> tag. In 'include'-mode, this allows the light to be assigned to single
> objects, thereby only illuminating this specific object(s). 'Exclude'-mode
> enables the light for every object by default and single objects may be
> excluded from this light source's influence. This would be an excellent
> feature for fill-lighting. How about it?
This type of feature would have to incorporated into POV-Ray itself
before it could be supported in Moray. It currently is not possible.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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light groups are available in megapov and accomplishes everything
mentioned. i use light groups and love them. only problem is you have
to edit your moray-pov files by hand after exporting them.
Ken wrote:
>
> Jakob Tendel wrote:
> >
> > Hi everybody,
> > Has anyone here ever seen Softimage|3D? They have a nifty feature
> > involving 'include lights' where each light source has an include/exclude
> > tag. In 'include'-mode, this allows the light to be assigned to single
> > objects, thereby only illuminating this specific object(s). 'Exclude'-mode
> > enables the light for every object by default and single objects may be
> > excluded from this light source's influence. This would be an excellent
> > feature for fill-lighting. How about it?
>
> This type of feature would have to incorporated into POV-Ray itself
> before it could be supported in Moray. It currently is not possible.
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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