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thanks for the tip. i'm good at reading docs inside out, but i missed
that.
Karl Pelzer wrote:
>
>
> > 1) double clicking of an object in the modify tab 'children' window to
> > select that object.
>
> I think it's SHIFT+leftclick what you mean. If not, I'm wrong (hmm...
> that's right).
>
> Karl
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Having just done (yet another) quick experiment in Moray, involving a CSG
containing 40 objects, I'd like very much the opportunity to use standard
windows CTRL and Shift - Selection to add multiple objects to a CSG with
only one click of the add button.
And yes, I used the Shift-click to add the objects, but it still took 40
clicks...
I realise this may not be possible due to the current implementation of
Shift-clicking, but it would be useful it if *could* be done.
Bye for now,
Jamie.
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Now then ...
Why not the ability to selct multiple Objects (Windows like in
the Tab) and then apply a movement, rotation or scale (of course
by Mouse) to all them selcted, instead of grouping them first...
???
--
,', Jan Walzer \V/ http://wa.lzer.net ,',
',',' student of >|< mailto:jan### [at] lzer net ',','
' ComputerScience /A\ +49-177-7403863 '
Jamie Davison <jam### [at] dh70qd u-net com> schrieb in im Newsbeitrag:
MPG### [at] news stmuc com...
> Having just done (yet another) quick experiment in Moray,
involving a CSG
> containing 40 objects, I'd like very much the opportunity to
use standard
> windows CTRL and Shift - Selection to add multiple objects to a
CSG with
> only one click of the add button.
>
> And yes, I used the Shift-click to add the objects, but it
still took 40
> clicks...
>
> I realise this may not be possible due to the current
implementation of
> Shift-clicking, but it would be useful it if *could* be done.
>
> Bye for now,
> Jamie.
>
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Hi everybody,
Has anyone here ever seen Softimage|3D? They have a nifty feature
involving 'include lights' where each light source has an include/exclude
tag. In 'include'-mode, this allows the light to be assigned to single
objects, thereby only illuminating this specific object(s). 'Exclude'-mode
enables the light for every object by default and single objects may be
excluded from this light source's influence. This would be an excellent
feature for fill-lighting. How about it?
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Jakob Tendel wrote:
>
> Hi everybody,
> Has anyone here ever seen Softimage|3D? They have a nifty feature
> involving 'include lights' where each light source has an include/exclude
> tag. In 'include'-mode, this allows the light to be assigned to single
> objects, thereby only illuminating this specific object(s). 'Exclude'-mode
> enables the light for every object by default and single objects may be
> excluded from this light source's influence. This would be an excellent
> feature for fill-lighting. How about it?
This type of feature would have to incorporated into POV-Ray itself
before it could be supported in Moray. It currently is not possible.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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light groups are available in megapov and accomplishes everything
mentioned. i use light groups and love them. only problem is you have
to edit your moray-pov files by hand after exporting them.
Ken wrote:
>
> Jakob Tendel wrote:
> >
> > Hi everybody,
> > Has anyone here ever seen Softimage|3D? They have a nifty feature
> > involving 'include lights' where each light source has an include/exclude
> > tag. In 'include'-mode, this allows the light to be assigned to single
> > objects, thereby only illuminating this specific object(s). 'Exclude'-mode
> > enables the light for every object by default and single objects may be
> > excluded from this light source's influence. This would be an excellent
> > feature for fill-lighting. How about it?
>
> This type of feature would have to incorporated into POV-Ray itself
> before it could be supported in Moray. It currently is not possible.
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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> light groups are available in megapov and accomplishes everything
> mentioned. i use light groups and love them. only problem is you have
> to edit your moray-pov files by hand after exporting them.
well the sooner mega pov becomes the standard pov the better :)
(either that or moray supports mega seperatly - maybe through a plugin?)
Rick
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Rick [Kitty5] <ric### [at] kitty5 com> wrote:
: well the sooner mega pov becomes the standard pov the better :)
AFAIK, megapov will not "become the standard pov". The official povray will
use code (some times modified code) and ideas from megapov (and not all the
features). It will not be just an "official megapov".
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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ryan constantine wrote:
>
> 1) double clicking of an object in the modify tab 'children' window to
> select that object.
I would like this too!
--
See my Free stuff page. It has compares free website provider,
and lists free internet access providers.
http://www.crosswinds.net/~robertsc/free.htm
Win98 help file loaded with hints and tips, including securing a
Win 95/98 PC in a classroom setting. VB4 help file with lots of
code and hints.
At http://www.crosswinds.net/~robertsc/
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Hi Chuck Roberts, you recently wrote in moray.win:
> ryan constantine wrote:
> >
> > 1) double clicking of an object in the modify tab 'children' window to
> > select that object.
>
> I would like this too!
This functionality is already in there. You need to press Shift and
single-click. Double-click is reserved for opening the tree at that
point (this is a Windows thing, don't blame me).
- Lutz
email : lut### [at] stmuc com
Web : http://www.stmuc.com/moray
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