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i have a 3ds object with textures but when i convert it to UDO format
with the 3ds2pov program and then render the object Povray can't find
the files.... can anyone help with it?
E-mail me or post here.... Thanks in advance...
Psychomek
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You don't happen to have a name conflict?
-> Never give the UDO file the same name as your scene file (excluding the
extension), because then you will have a NAME.UDO, a NAME.INC (those two are
from 3ds2pov) and a NAME.MDL file (from Moray). And when you render from
Moray, it writes a NAME.INC file too, overwriting the version created by
3ds2pov.
That helping?
Johannes.
Psychomek <psy### [at] cyberhighwaynet> wrote in message
news:384CE49C.7958F9C4@cyberhighway.net...
> i have a 3ds object with textures but when i convert it to UDO format
> with the 3ds2pov program and then render the object Povray can't find
> the files.... can anyone help with it?
>
> E-mail me or post here.... Thanks in advance...
>
> Psychomek
>
Post a reply to this message
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Johannes Hubert wrote:
> You don't happen to have a name conflict?
> -> Never give the UDO file the same name as your scene file (excluding the
> extension), because then you will have a NAME.UDO, a NAME.INC (those two are
> from 3ds2pov) and a NAME.MDL file (from Moray). And when you render from
> Moray, it writes a NAME.INC file too, overwriting the version created by
> 3ds2pov.
>
> That helping?
>
> Johannes.
>
> Psychomek <psy### [at] cyberhighwaynet> wrote in message
> news:384CE49C.7958F9C4@cyberhighway.net...
> > i have a 3ds object with textures but when i convert it to UDO format
> > with the 3ds2pov program and then render the object Povray can't find
> > the files.... can anyone help with it?
> >
> > E-mail me or post here.... Thanks in advance...
> >
> > Psychomek
> >
No name conflict... when i render the scene it just says error opening TGA or
Can't find TGA or what ever the file type is.....
here is a sample from my LAB_X file.....
Parsing Options
Input file: Thelab_x.pov (compatible to version 3.0)
Remove bounds........On Split unions........Off
Library paths: C:\POV-Ray\INCLUDE
Output Options
Image resolution 640 by 480 (rows 1 to 480, columns 1 to 640).
Output file: Thelab_x.png, 32 bpp PNG with alpha
Graphic display......On (type: 0, palette: 3, gamma: 2.2)
Mosaic preview......Off
Continued trace.....Off Allow interruption...On Pause when done.....Off
Verbose messages....Off
Tracing Options
Quality: 9
Bounding boxes.......On Bounding threshold: 3
Light Buffer.........On Vista Buffer.........On Draw Vista Buffer...Off
Antialiasing........Off
Radiosity...........Off
Animation Options
Clock value.... 0.000 (Animation off)
Redirecting Options
All Streams to console..........On
Debug Stream to console.........On
Fatal Stream to console.........On
Render Stream to console........On
Statistics Stream to console....On
Warning Stream to console.......On
Parsing Pov started ...
Could not find file '\maps\TILE0016.tga'
// TILE0016.TGA
image_map
{
tga "\maps\TILE0016.tga" <----ERROR
C:\MORAY\POVScn\thelab.inc:49: error: Error opening TGA image.
Returned from renderer (non-zero return value)
But i checked all the files.. i can open them in Paint Shop pro, Polyview, and
PictureIt(came with my scanner). No errors in those programs... i even tried
converting them from TGA to JPG and then back to TGA but no luck.... :{
Please Help!
Psychomek
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Hi Psychomek, you recently wrote in moray.win:
> No name conflict... when i render the scene it just says error opening TGA or
> Can't find TGA or what ever the file type is.....
Did you try the View->Dependancies function? Does it find TILE016.TGA?
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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no it doesn't
Lutz Kretzschmar wrote:
> Hi Psychomek, you recently wrote in moray.win:
>
> > No name conflict... when i render the scene it just says error opening TGA or
> > Can't find TGA or what ever the file type is.....
> Did you try the View->Dependancies function? Does it find TILE016.TGA?
>
> - Lutz
> email : lut### [at] stmuccom
> Web : http://www.stmuc.com/moray
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Hi Psychomek, you recently wrote in moray.win:
Wll, then you need to make it find the TGA by adding the directory to
the Search Path (just follow the prompts).
> no it doesn't
>
>
> Lutz Kretzschmar wrote:
>
> > Hi Psychomek, you recently wrote in moray.win:
> >
> > > No name conflict... when i render the scene it just says error opening TGA or
> > > Can't find TGA or what ever the file type is.....
> > Did you try the View->Dependancies function? Does it find TILE016.TGA?
> >
> > - Lutz
> > email : lut### [at] stmuccom
> > Web : http://www.stmuc.com/moray
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
Post a reply to this message
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