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You don't happen to have a name conflict?
-> Never give the UDO file the same name as your scene file (excluding the
extension), because then you will have a NAME.UDO, a NAME.INC (those two are
from 3ds2pov) and a NAME.MDL file (from Moray). And when you render from
Moray, it writes a NAME.INC file too, overwriting the version created by
3ds2pov.
That helping?
Johannes.
Psychomek <psy### [at] cyberhighway net> wrote in message
news:384CE49C.7958F9C4@cyberhighway.net...
> i have a 3ds object with textures but when i convert it to UDO format
> with the 3ds2pov program and then render the object Povray can't find
> the files.... can anyone help with it?
>
> E-mail me or post here.... Thanks in advance...
>
> Psychomek
>
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