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Is someboby interested in develloping new plugins like one which make
realistic skies or other to make roof (simple or complex) on buildings a
little bit like the dome plugin?
--
LABORDE Christophe
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dunno how you would make a plug to put a roof on an existing model, but it
sounds very interesting tho..
the skies one is A VERY GOOD idea, i can never get them right!!
just dont look at me to do it tho!
Rick
Christophe Laborde <lab### [at] club-internetfr> wrote in message
news:37C44966.3558574E@club-internet.fr...
> Is someboby interested in develloping new plugins like one which make
> realistic skies or other to make roof (simple or complex) on buildings a
> little bit like the dome plugin?
>
> --
> LABORDE Christophe
>
>
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for the roof, I'm architect I can explain to the developers how too build a
roof but Idon't know how to program (it isn't my job).
Let me know if you are interested to program
For the sky just have look to this include I made for using in outdoor scene
(excuse my poor english). It could be a base, the plugin could allow us to
adjust the sky colors and the rate of clouds ( less or more transparency). And
why not the sun or the moon like skyspher allow us to do it.
Read you soon all
> dunno how you would make a plug to put a roof on an existing model, but it
> sounds very interesting tho..
>
> the skies one is A VERY GOOD idea, i can never get them right!!
>
> just dont look at me to do it tho!
>
> Rick
>
> Christophe Laborde <lab### [at] club-internetfr> wrote in message
> news:37C44966.3558574E@club-internet.fr...
> > Is someboby interested in develloping new plugins like one which make
> > realistic skies or other to make roof (simple or complex) on buildings a
> > little bit like the dome plugin?
> >
> > --
> > LABORDE Christophe
> >
> >
--
LABORDE Christophe
Post a reply to this message
Attachments:
Download 'ciel3.inc.txt' (1 KB)
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Christophe Laborde wrote:
>
> for the roof, I'm architect I can explain to the developers how too build a
> roof but Idon't know how to program (it isn't my job).
> Let me know if you are interested to program
Being a little of both (arch. and prog.), I'd say that the task is very
difficult,
and, anyway, you'll need a different plugin for each kind of roof,
because, and you
know that, you abolutely can't use a 'formula' to create a roof, because
it's dependant
from too many parameters, and especially un-quantifiable ones.
I recently made a window plugin for Pov, and, while it works well (any
bay size,
any number of glass divisions, correct direction of wood veins if wood
is used...),
it is limited to 2-openings windows, because it's something you can't
generalize.
Fabien
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Fabien Mosen wrote:
>
> Christophe Laborde wrote:
> >
> > for the roof, I'm architect I can explain to the developers how too build a
> > roof but Idon't know how to program (it isn't my job).
> > Let me know if you are interested to program
>
> Being a little of both (arch. and prog.), I'd say that the task is very
> difficult,
> and, anyway, you'll need a different plugin for each kind of roof,
> because, and you
> know that, you abolutely can't use a 'formula' to create a roof, because
> it's dependant
> from too many parameters, and especially un-quantifiable ones.
> Fabien
As a person who put roofs on houses and buildings for 4 years I have to agree
with you. There are as many types of roofs as there are types of buildings
maybe more.
--
Ken Tyler
See my 850+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
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