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From: Andre Philippi
Subject: How to enable Transmittance on Solid Color ? Help, please...
Date: 14 Jul 1999 18:50:54
Message: <378D1246.57F5@earthlink.net>
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Hi,
While following the tutorial on "Interior" (Creating Materials),
right after adding a pigment with a solid color (white),
I was unable to change the Transmittance, 'cause both the
"Filter" and "Transmittance" options are disabled (gray)...
Doesn anyone knows how can I anable those options on Moray V3.1 Build
4325, on an NT40 box, please?
Thank you in advance,
Andre.
--
=================================================================
Andre Philippi - Applications Developer | Phone: 626-296-5016
phi### [at] corpearthlinknet | Fax: 626-296-5113
Earthlink Network, Inc. | 3100 New York Drive
http://www.earthlink.net | Pasadena, CA 91107
=================================================================
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From: Alex Magidow
Subject: Re: How to enable Transmittance on Solid Color ? Help, please...
Date: 14 Jul 1999 22:51:07
Message: <378D4C98.354DF9DD@mninter.net>
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Are you sure its just a pigmetn? The only time I know of when filter and
transmit are greyed out are in medias....are you sure you're using a
standard texture?
Andre Philippi wrote:
> Hi,
>
> While following the tutorial on "Interior" (Creating Materials),
> right after adding a pigment with a solid color (white),
> I was unable to change the Transmittance, 'cause both the
> "Filter" and "Transmittance" options are disabled (gray)...
>
> Doesn anyone knows how can I anable those options on Moray V3.1 Build
> 4325, on an NT40 box, please?
>
> Thank you in advance,
>
> Andre.
>
> --
>
> =================================================================
> Andre Philippi - Applications Developer | Phone: 626-296-5016
> phi### [at] corpearthlinknet | Fax: 626-296-5113
> Earthlink Network, Inc. | 3100 New York Drive
> http://www.earthlink.net | Pasadena, CA 91107
> =================================================================
--
You Know You've Been Raytracing Too Long When:
The alarm clock goes off, and you try thinking:
object { SnoozeButton translate y*-0.25 }
... and then can't figure out why the alarm keeps ringing.
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