|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
How can I do a human face with moray?
Please help!
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
click on create and then select the human face primitive, just decide
whether you want the cro-magnon version or the homo sapiens...
>
> How can I do a human face with moray?
> Please help!
but seriously, I think your best bet might be checking out sPatch, a
*tres* handy spline-based thinga hoozy. You can then export to moray
and such (there's a plug-in by Lutz himself it appears).
go here: http://www.cableone.net/alyson/spatch.html
then prepare to put out a bit of effort.
--
Stuff for POLYRAY, raytraced images,
and DTA can be found at:
http://www.sapere.com/dearmad
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> How can I do a human face with moray?
I am assuming you are new to Pov-Ray and perhaps CGI in general, if I'm
wrong then sorry. Making a human face is REALLY hard!! There are
literally thousands of subtle features on the face which are extremely
hard to accurately model. We are so used to looking at human faces that
we are able to pick out the smallest of details in a human model and
therefore the smallest error is very prominent! I would suggest you
start off trying to model less complex shapes. And don't use moray for
organic modeling. If you want a good modeller for more organic life like
objects check out sPatch, or it you have the money Rhino.
sPatch: http://www.cableone.net/alyson/spatch.html
Rhino: http://www.rhino3d.com/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thomas Lake wrote:
>
>
> > How can I do a human face with moray?
>
> I am assuming you are new to Pov-Ray and perhaps CGI in general, if I'm
> wrong then sorry. Making a human face is REALLY hard!! There are
> literally thousands of subtle features on the face which are extremely
> hard to accurately model. We are so used to looking at human faces that
> we are able to pick out the smallest of details in a human model and
> therefore the smallest error is very prominent! I would suggest you
> start off trying to model less complex shapes. And don't use moray for
> organic modeling. If you want a good modeller for more organic life like
> objects check out sPatch, or it you have the money Rhino.
>
> sPatch: http://www.cableone.net/alyson/spatch.html
> Rhino: http://www.rhino3d.com/
With the reference to SPatch goes this link which is a tutorial on
using SPatch for modelling human heads. If I am not mistaken there
is a plug-in for Moray that will allow you to directly import objects
made in SPatch for use in Moray.
http://www.geocities.com/SoHo/Studios/7415/tutorial1.html
Cheers,
--
Ken Tyler
mailto://tylereng@pacbell.net
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> How can I do a human face with moray?
If you are new to Moray, this is a fun task, if you aren't going for
realism.
Try making a face with a sphere for the head. Maybe use spheres for
eyes, and torii, cut in half for the eyebrows... use a cone, or
something for the nose, CSG for a mouth.
It won't look like a photo, but it's fun, and makes great cartoon
images!
Take a peek at http://home.istar.ca/~sdevet/mascot.jpg a little test I
did, once. I like my Torus Mutt! :)
Simon
http://home.istar.ca/~sdevet
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Heheh I like your image very cute!:-)
Simon de Vet wrote:
>
> > How can I do a human face with moray?
>
> If you are new to Moray, this is a fun task, if you aren't going for
> realism.
>
> Try making a face with a sphere for the head. Maybe use spheres for
> eyes, and torii, cut in half for the eyebrows... use a cone, or
> something for the nose, CSG for a mouth.
>
> It won't look like a photo, but it's fun, and makes great cartoon
> images!
>
> Take a peek at http://home.istar.ca/~sdevet/mascot.jpg a little test I
> did, once. I like my Torus Mutt! :)
>
> Simon
> http://home.istar.ca/~sdevet
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thomas Lake wrote:
> Heheh I like your image very cute!:-)
Great! I made a little animation of Torus Mutt walking, and wagging his
tail... I'll re-render it some time
Here's a tiny version: http://home.istar.ca/~sdevet/dog.gif
:)
Simon
http://home.istar.ca/~sdevet
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |