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How about a plugin to enter the poly surfaces?
IE - define it by whatever order (3,4,5,6) and then fill in the fields. Some
presets would be nice, too...
Twyst *wishing he had time to learn C++ so he could write these plugins....
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Hi Twyst
What do you mean exactly :
Prism based on a regular polygon ?
Polyedric surfaces ?
both ?
something else ?
Philippe
>How about a plugin to enter the poly surfaces?
>
>IE - define it by whatever order (3,4,5,6) and then fill in the fields.
Some
>presets would be nice, too...
>
>
>
>Twyst *wishing he had time to learn C++ so he could write these plugins....
>
>
>
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Ph Gibone <Ph.### [at] wanadoofr> wrote in message
news:37165af2.0@news.povray.org...
> Hi Twyst
>
> What do you mean exactly :
> Prism based on a regular polygon ?
> Polyedric surfaces ?
> both ?
> something else ?
> Philippe
>
Well, I did mean the poly surfaces, so you could use a Steiner surface or
something...
Twyst
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>
>Well, I did mean the poly surfaces, so you could use a Steiner surface or
>something...
>
>
>Twyst
>
So there exists a polyhedral.inc file with many of theses surfaces, writing
an interface to this plugin would not be much difficult, with the agreement
of the author (S.R. Hall) I think I can do it (but not within 1 month, so if
anybody cares to take it, it's ok for me)
Philippe
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No, i do NOT mean Polyhedra. I mean the mathematical surfaces. you know...
the poly keyword. (poly as in polynomial) - see the pov docs...
Ph Gibone <Ph.### [at] wanadoofr> wrote in message
news:3718ae44.0@news.povray.org...
> >
> >Well, I did mean the poly surfaces, so you could use a Steiner surface or
> >something...
> >
> >
> >Twyst
> >
>
>
> So there exists a polyhedral.inc file with many of theses surfaces,
writing
> an interface to this plugin would not be much difficult, with the
agreement
> of the author (S.R. Hall) I think I can do it (but not within 1 month, so
if
> anybody cares to take it, it's ok for me)
>
> Philippe
>
>
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>No, i do NOT mean Polyhedra. I mean the mathematical surfaces. you know...
>the poly keyword. (poly as in polynomial) - see the pov docs...
>
Well that's completely different (I didn't get the allusion to Steiner's
Surfaces) and that's far more difficult :
There are three parts in programming a Plugin :
1) Interface to input the needed values : very easy
2) The export to the pov file : extremely easy
3) The WireFrame : I don't see any means of doing that with general
polynomial implicit equation (I suppose that if I knew a way to do it I
would be famous among mathematicians).
The part 3 may be replaced by the representation of a bounding box (when
there is one !!!!) : easier but not piece of cake
Philippe
PS for parametrized equations, the part 3 would be extremely easy (it is the
way the dome generator works !)
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