POV-Ray : Newsgroups : moray.win : IK help Server Time
29 Jul 2024 08:18:42 EDT (-0400)
  IK help (Message 1 to 3 of 3)  
From: Scott McDonald
Subject: IK help
Date: 7 Apr 1999 22:56:45
Message: <370C0D24.9E6E2494@metrolink.com>
I downloaded Equiprawn's IK tutorial, thought I understood it, and tried
to apply what I had learned to an arm model I use for my dragons.  It's
almost right but not quite and I haven't the foggiest idea what i've
done wrong.  I'm posting it to moray.binaries, if someone who knows how
this stuff works could look at it and tell me what i did wrong, i'd
appreciate it.

thanks in advance.


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From: Equiprawn
Subject: Re: IK help
Date: 8 Apr 1999 16:09:39
Message: <370cfef3.0@news.povray.org>
Scott,

I had a look at your file, and it seems to be OK. What exactly is the
problem?

If the arm is bending the wrong way, (it hapened to me a lot when I was
building my person), you could try changing the Min and Max values in the
Transformation Limits panel (just say you used Min -20 and Max 60, try
Min -60 and Max 20).

If the arm is just plain difficult to control, and doesn't seem to bove
where you want, I think it might have something to do with that dampen
option. Like I said, I'm not really sure what it's for, but you could try
changing it and see if it helps.

Equiprawn


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From: Scott McDonald
Subject: Re: IK help
Date: 8 Apr 1999 22:04:20
Message: <370D526A.73792CD7@metrolink.com>
Equiprawn wrote:
> 
> Scott,
> 
> I had a look at your file, and it seems to be OK. What exactly is the
> problem?

ah.  i don't feel as dumb now ;) - it just seems difficult to control
and sometimes doesn't bend right.  i'll have a go with your
suggestions.  Thanks for a great tutorial.


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