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Alright, I have read the posts on getting nice volumetric lighting, and I am
starting to feel really darned silly. I have made some fine
object-emmitting halo's, but now I want to get something that will interact
with some light.
Basically, I want to have a stained glass window, and have a light (or two,
or three) fly by behind it, which will catch the atmosphere like a dusty
room. I want to have some nice dramatic visible volumetric light, but I
just can't figure it out. If somebody could post a simple step by step for
a two year old, or a specific reference to a part of a manual that I missed,
i would really appreciate it!
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I will do just that if you give me one bit of information:What version of
POV-Ray and Moray are you using, forkazoo?
forkazoo wrote:
> Alright, I have read the posts on getting nice volumetric lighting, and I am
> starting to feel really darned silly. I have made some fine
> object-emmitting halo's, but now I want to get something that will interact
> with some light.
>
> Basically, I want to have a stained glass window, and have a light (or two,
> or three) fly by behind it, which will catch the atmosphere like a dusty
> room. I want to have some nice dramatic visible volumetric light, but I
> just can't figure it out. If somebody could post a simple step by step for
> a two year old, or a specific reference to a part of a manual that I missed,
> i would really appreciate it!
--
Only I can prevent narcissism!
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Alex Magidow wrote in message <36D22D78.5D2BAAFD@mninter.net>...
>I will do just that if you give me one bit of information:What version of
>POV-Ray and Moray are you using, forkazoo?
>
>forkazoo wrote:
>
<<my post>>
Doh! both 3.1. Did I actually say halo? I meant media. I should force
myself to stop trying to communicate after about 10:00. Sorry 'bout that!
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