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Alright, I have read the posts on getting nice volumetric lighting, and I am
starting to feel really darned silly. I have made some fine
object-emmitting halo's, but now I want to get something that will interact
with some light.
Basically, I want to have a stained glass window, and have a light (or two,
or three) fly by behind it, which will catch the atmosphere like a dusty
room. I want to have some nice dramatic visible volumetric light, but I
just can't figure it out. If somebody could post a simple step by step for
a two year old, or a specific reference to a part of a manual that I missed,
i would really appreciate it!
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