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Hi,
> I'm starting to develop DirectX games with Moray models. But for
> Direct3D I need *.3DS or *.X file format. I tried to convert Moray files
> to *.POB and then use 3DWin, but the POB program is too old and doesn't
> recognize many Moray features.
>
It would be simpler to use one of the cheap triangle modeller to produce x
or 3ds files.
Anyway, Moray is a solid modeller.It would be possible to convert all Moray
solids to triangles, but if you use CSG you may hit a big problem, because
you have to calculate CSG of triangle meshes.
One solution could be to use IRIT api to solve this problem. Just the
"povray.programming" people doing the job.
-tb
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