POV-Ray : Newsgroups : moray.win : MDL to 3DS ? Server Time
29 Jul 2024 10:25:15 EDT (-0400)
  MDL to 3DS ? (Message 1 to 2 of 2)  
From: Cristian Ramirez
Subject: MDL to 3DS ?
Date: 7 Mar 1999 22:52:33
Message: <36E35B69.6711E4DF@entelchile.net>
I'm starting to develop DirectX games with Moray models. But for
Direct3D I need *.3DS or *.X file format. I tried to convert Moray files
to *.POB and then use 3DWin, but the POB program is too old and doesn't
recognize many Moray features.

--
+------------------------------+
|      Cristian Ramirez        |
|   ram### [at] entelchilenet    |
|                              |
|    Gregorio Maranon 1380     |
|        Vina del Mar          |
|            CHILE             |
+------------------------------+


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From: Thomas Baier
Subject: Re: MDL to 3DS ?
Date: 8 Mar 1999 01:05:39
Message: <36E36937.8BE9720C@ibm.net>
Hi,


> I'm starting to develop DirectX games with Moray models. But for
> Direct3D I need *.3DS or *.X file format. I tried to convert Moray files
> to *.POB and then use 3DWin, but the POB program is too old and doesn't
> recognize many Moray features.
>

It would be simpler to use one of the cheap triangle modeller to produce x
or 3ds files.

Anyway, Moray is a solid modeller.It would be possible to convert all Moray
solids to triangles, but if you use CSG you may hit a big problem, because
you have to calculate CSG of triangle meshes.

One solution could be to use IRIT api to solve this problem. Just the
"povray.programming" people doing the job.

-tb


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