POV-Ray : Newsgroups : moray.win : Have questions about Moray Server Time
29 Jul 2024 18:29:04 EDT (-0400)
  Have questions about Moray (Message 1 to 3 of 3)  
From: Jonathan Marchi
Subject: Have questions about Moray
Date: 4 Apr 1998 15:48:57
Message: <35269CB8.35627455@cedep.com>
Hi!

I'm trying out Moray and would like to know a few features that are
eluding me at the moment.

- How do I do an Image Texture? It didn't work when I tried. POVRAY
keeps giving me a message saying that it should have found a... I forget
the exact wording but it didn't find the texture. Said it found "}"
instead.

- How do I make a sky with clouds or a starfield?

- Seems that Moray can do imports and exports. Can *.pov extensions be
ported to the *.mdl or vice versa? If so how?
And could objects in lightwave be converted to Moray?

That's all for now. I thank you in advance for your help.


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From: Johannes Hubert
Subject: Re: Have questions about Moray
Date: 5 Apr 1998 06:32:32
Message: <6g7m7k$8et$1@oz.aussie.org>
Jonathan Marchi wrote in message <35269CB8.35627455@cedep.com>...

>- How do I do an Image Texture? It didn't work when I tried. POVRAY
>keeps giving me a message saying that it should have found a... I forget
>the exact wording but it didn't find the texture. Said it found "}"
>instead.

Create a new texture, add a pigment to it (rightclick the texture, choose
"pigment") add an image-map to the pigment (rightclick the pigment, choose
"imagemap"). While the image-map element is selected in the TE-tree you can
modify it in the middle-part of the TE, for example, choose the file (GIF or
TGA) you want to map.
For more, see the docs, also the POV-Ray docs.

>- Seems that Moray can do imports and exports. Can *.pov extensions be
>ported to the *.mdl or vice versa? If so how?

POV->MDL not directly in Moray. But there is the POV2MDL tool (for POV 2.2
scenes or so I think) to be found here:
http://ourworld.compuserve.com/homepages/thbaier/tools.htm
MDL->POV: Of course, this is what Moray does with each render :-) Or you
choose "Export" in the "Render" menu (CTRL+F9).

>And could objects in lightwave be converted to Moray?

Check out 3DWin that comes with Moray. In the "Tools" Menu!

Greetings, Johannes.


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From: Lutz Kretzschmar
Subject: Re: Have questions about Moray
Date: 5 Apr 1998 09:13:23
Message: <35278286.899223@news.stmuc.com>
Hi Jonathan Marchi, you recently wrote in moray.win:

> - How do I do an Image Texture? It didn't work when I tried. 
You'll have to be a bit more specific about what you did and how that
didn't work. 

Basically, you create a Standard texture, Add a Pigment, Add an
ImageMap to the pigment and set the filename of the imagemap.

> - How do I make a sky with clouds or a starfield?
Hmmm. I think you should create a sphere, scale it really large, make
it hollow, and then assign a starfield texture to it.

> - Seems that Moray can do imports and exports. Can *.pov extensions be
> ported to the *.mdl or vice versa? 
No and yes. POV cannot be converted to MDL, since POV-Ray uses a
rather complex and proprietry parser and it's difficult to read.
MDL can be converted to POV by pressing Ctrl-F9 in Moray.

> And could objects in lightwave be converted to Moray?
Well, sort of. The utility 3DWin that comes with Moray can convert
Lightwave files to a POV-Ray INC and Moray UDO file pair, which you
can then use in Moray.

- Lutz
  email : lut### [at] stmuccom
  CIS   : 100023,2006
  Web   : http://www.stmuc.com/moray


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