POV-Ray : Newsgroups : povray.binaries.images : Sphere in Cube Logo : Re: Sphere in Cube Logo Server Time
2 Oct 2024 16:28:47 EDT (-0400)
  Re: Sphere in Cube Logo  
From: Peter Popov
Date: 10 May 2000 15:54:08
Message: <mefjhsgp54d9rf9ciepi0tsj21hp3t8v8t@4ax.com>
On Wed, 10 May 2000 17:04:35 +0200, "Rune" <run### [at] inamecom>
wrote:

>> My only objection is that on the b/w
>> scale some of the seams of the cylinders
>> forming the cube edges are visible and
>> some are not.
>
>It's supposed to be that way.
>That's a result of the shading of the object.
>The point is that surface normals close to perpendicular to the viewing
>direction are black.

I know, it's because you actually rendered it in POV (very high
brilliance, right?). Still, try retouching it in a paint program and
see if looks better. I think it will.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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