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In article <mat### [at] netplexaussieorg>,
Matthew Pace <mat### [at] lycoscom> wrote:
> So as you know, I am stumbling through the isosurface qualities of POV,
> when I came across a site where someone used an identifier fn_function
> to make a pigment modifier (bozo in this case) apply to both a height
> field and an isosurface. Can anyone either explain this (as he didnt
> really) or point me to a place which does? He used this as a way to
> make some pretty nifty landscapes, so if anyone knows of a site which
> shows some isosurface landscaping tricks, that would be awesome too.
> Thanks a lot, Matt
Thanks a lot guys, you are awesome. Those all helped a lot!
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