POV-Ray : Newsgroups : povray.beta-test : #while in normal statements in layered textures : Re: #while in normal statements in layered textures Server Time
30 Jul 2024 16:21:35 EDT (-0400)
  Re: #while in normal statements in layered textures  
From:
Date: 24 Oct 2001 08:37:49
Message: <m9ddtt8go23p77646t04k622mua9old405@4ax.com>

<abx### [at] babilonorg> wrote:

> On Sun, 21 Oct 2001 23:23:54 +0200, "Gilles Tran" <tra### [at] inapginrafr>
> wrote:
>
> > The following code returns a "Parse error : must have at least one entry in map".
> > Declaring the layers separately doesn't cause the problem. (Beta 6, WinNT4)
>
> I can extend description of this bug.
> it is not connected with parsing of normal_map but rather with parsing
> of leyered texture.

I can extend description again. It's not connected with parsing of
leyered texture but parsing of declaration of leyered texture. When
the same specification of leyered texture is passed directly to the
plane everithing is ok.

ABX


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