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> I've not had time to play with it much, however, because
> one of the first things I installed afterwards was Unreal
> Tournament, and I can say it has eaten quite a lot of
> CPU cycles since (and quite a lot of my night hours, too).
You got it working fast enough to be playable online?
I'd been playing online for a few months in Windows, then decided to
give the Linux version a try, installed it, saw that it ran fine in
single player mode, got really excited and then joined an online game
just to find out that it was just a little bit too slow when things
get a little hot. :-(
Local lag in the critical moments can make the difference between
dying and winning. Too bad, could have saved me from a lot of dual
boots.
That was with Red Hat 7.1, 800 MHz Pentium III and a Geforce 256 DDR
graphics card. But not with Povray running in the background. :)
--
Ole Laursen
http://sunsite.dk/olau/
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