POV-Ray : Newsgroups : povray.general : Round Edges : Re: Round Edges Server Time
19 Nov 2024 22:40:00 EST (-0500)
  Re: Round Edges  
From: Mike Williams
Date: 13 Dec 2001 15:58:37
Message: <l6p+RHA3YRG8Ewuo@econym.demon.co.uk>
Wasn't it Martin who wrote:
>Hello! Using a CSG-difference to build an object produces often sharp
>edges (for example if you cut off a cylinder out of a sphere). Whats the
>best way to get smooth, round edges there?

As it happens, Tor Olav Kristensen has very recently posted in
povray.general:-

Subject: Iso-blobbing made easier
http://news.povray.org/3C1816A0.6D6B72C@hotmail.com

-- 
Mike Williams
Gentleman of Leisure


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