POV-Ray : Newsgroups : povray.beta-test : Scattering media, lightgroups and shadowless lights : Re: Scattering media, lightgroups and shadowless lights Server Time
29 Jul 2024 20:24:37 EDT (-0400)
  Re: Scattering media, lightgroups and shadowless lights  
From: Peter Popov
Date: 5 Mar 2002 01:36:29
Message: <khp88us6ttlb5fvqe1atehojkdhkrt8jae@4ax.com>
On 4 Mar 2002 15:56:08 -0500, che### [at] sympaticoca (Coridon Henshaw)
wrote:

>At first glance, most of the fix is to modify test_shadow() in lighting.c 
>such that shadow tests are performed with shadowless lights (remove 
>(Light->Projected_Through_Object != NULL) from the shadow test conditional) 
>and then to adapt block_point_light() et el so that when handling 
>shadowless lights, filter_shadow_ray() is only called when the shadowed 
>object contains a media.  Unless I've overlooked something major, both of 
>these tasks should be relatively straight forward.

So basically what you're suggesting that objects will not cast shadows
from shadowless lights anywhere except in scattering media? Doesn't it
look a bit inconsistent?


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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